不完全信息下的航天器事件触发威胁规避控制

Event-Triggered Impulsive Evasion Control for Spacecraft Under Incomplete Information

  • 摘要: 航天器通常无法获知对抗性轨道威胁的博弈策略或博弈模型参数,只能依赖历史感知信息推断当前空间态势,在此基础上制定并执行相应规避策略. 针对这类不完全信息轨道威胁规避问题,从限制对抗性威胁的感知能力出发,结合轨道环境特征构建了感知决策综合性博弈指标,建立了基于事件触发机制的脉冲规避控制问题模型,提出了一种基于深度Q网络(deep Q-network, DQN)的智能规避控制方法. 结合航天器脉冲控制特性与威胁感知信息设计事件触发条件,使得航天器自主把握威胁处置时机;将事件触发机制和深度强化学习算法相结合,设计了基于DQN算法的智能规避控制律;综合考虑空间安全性、燃料消耗以及顺逆光条件构建了奖励函数,提升对手博弈策略未知情况下的规避能力;以仿真算例验证了方法的有效性,以及在燃料消耗方面的优越性.

     

    Abstract: Spacecraft typically lack access to the adversarial orbital threat's game strategy or model parameters and can only rely on historical perception information to infer the current spatial situation, thereby formulating and executing corresponding evasion strategies. To address such incomplete-information orbital threat avoidance problems, this paper constructs a comprehensive perception-decision game indicator by integrating the orbital environment and aiming to limit the adversarial threat’s perception capability. Based on this, an event-triggered impulsive evasion control problem model is established, and an intelligent evasion control method based on Deep Q-Network (DQN) is proposed. By integrating the spacecraft's impulsive control characteristics with threat perception information, event-triggering conditions are designed to enable the spacecraft to autonomously determine the timing for threat countermeasures. The event-triggered mechanism is combined with a deep reinforcement learning algorithm to design a DQN-based intelligent evasion control law. Furthermore, a reward function that comprehensively considers safety, fuel consumption, and lighting conditions is constructed to enhance evasion capability when the adversary’s game strategy is unknown. The effectiveness and fuel-saving advantages of the proposed method are verified through simulation examples.

     

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